University of Huddersfield - Art and Design MSc by Research

University of Huddersfield

Art and Design MSc by Research

A Master's by Research (MSc) allows you to undertake a one year (full-time) or two year (part-time) research degree. It contains little or no formal taught component. This type of study gives you the chance to explore a research topic over a shorter time than a more in-depth doctoral programme.

Research Master's students choose a specific project to work on and have a greater degree of independence in their work than is the case with a taught masters course.

You’ll be expected to work to an approved programme of work which you will develop in conjunction with your supervisor within the first few months of starting your studies. Whilst undertaking the research project you will also have the opportunity to develop your research skills by taking part in training courses and events.

You will be appointed a main supervisor who will normally be part of a supervisory team, comprising up to three members to advise and support you on your project.

At the end of the project you’ll write up your findings in the form of a short thesis of around 25,000 words, which will then be examined. We also accept applications for projects which are practice-orientated and which include portfolio submissions. These include practice submissions with written components. You will receive guidance from your supervisory team as to the percentage equivalents between the practice and written elements of your research.

On successful completion, you will be awarded your degree and if you have enjoyed this taste of research you may then decide to apply for the full research doctoral degree (PhD).

Entry Requirements

  • The normal entry requirements for enrolment on a MSc by Research is an upper second honours degree (2:1) from a UK university or a qualification of an equivalent standard.
  •  IELTS is 6.0 overall with no element lower than 5.5, or equivalent will be considered acceptable. 

Course Details

There are several research topics available for this degree. See below examples of research areas including an outline of the topics, the supervisor, funding information and eligibility criteria:You may also want to design a project of your own. We very much welcome applications in the following broad research areas:

  • Cultural and Creative Practices

  • Art and Design Pedagogies

  • Cultural Education

  • Photographic Research Practices

  • Sculptural Thinking in Practice

  • Transdisciplinary Research in Art and Design

  • Eco-aesthetic Practices in Art and Design

  • Cultural Ecologies and Place-based Making

  • Criticalities in Cultural Studies

  • Crafting Community, Place and Identity

  • Engagements with New Technologies in and for the Public Realm

  • Art-science Relations

  • Design Ecologies

  • The Transdisciplinary Studio

  • Science Fiction and Architecture

Research Topics

Additive Manufacturing (Rapid Prototyping & 3D Printing) & Design Visualisation using VR and AR
All aspects of art and design theory and/or practice
Art & Design applications in the medical environment
Art and heritage
Blood And Glitter: Contemporary Performance Practice, Bodily Display and Entertainment
Contemporary Photography and Magic Realism
Contemporary photography as art practice, materiality and aesthetics
Design-Driven Innovation for Sustainability - Design for sustainable change - Circular economy
Glamour and Modernity, Architectural Forms, Changes in Clothing, and New Female Visibility in the Twenties
MATERIAL ENTANGLEMENTS - Projects that engage with the “phenomena” of new materialisms and Science and Technology Studies (STS
Modes of repetition identified through contemporary visual art practice; implications and outcomes
New materialist crossings between material, aesthetic and scientific cultures
Photography, practice-based research, nature, landscape, place and storytelling.
Playing with art - exploring the artistic encounter in the context of work and play.
Positive deviance for innovation and design
Reimagining Device and Interaction Design
The Art Director As Producer: The Expanding Role of the Art Director in Shaping and Styling Discourse in Art, Design and Architecture
The Therapeutic Cloth: Examining the Impact of Textiles as Art in Healthcare Environments
The art of encounter - investigating artwork-audience relationships in a digital age
Walking and Narrative in Physical, Virtual and Psychological Space

*The information’s are correct at the time of publishing, however it may change if university makes any changes after we have published the information. While we try our best to provide correct information, It is advisable to call us or visit university website for up to date information.

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