Ravensbourne University London - BA (Hons) Games Development

Ravensbourne University London

BA (Hons) Games Development

Why study this games development degree?

  1. Games-first approach, putting making at the centre of teaching
  2. Encourages self-efficacy and team building through project work
  3. Prepares you for a career as a computer games maker
  4. Truly understand the needs and desires of computer games players 
  5. Flexibility to specialise in your favourite games development discipline 
  6. Build a critical language and understanding of games development
  7. Develop a diverse understanding of games technologies

The booming games industry is at the forefront of innovation, with gaming technologies finding their way into a myriad of industries, including architecture, filmmaking and medicine. The sector inspires innovation by continually pushing the boundaries and driving companies to create new technologies. 

There is no better time to be a part of the thrilling computer games industry.

This games development degree in London, UK, gives you the fundamental skills you need to successfully design and develop games of all kinds. You will work with a broad range of briefs across table top, mobile, console and computer to engage with the wider elements of games culture and practice.

Entry Requirements

Students will be expected to have five GCSEs (grade C/level 4 or above) or equivalent (including English), and hold at least one of the below or equivalent UK/international qualifications.

Qualifications accepted:

  • Two A levels, grade C or above
  • Four AS levels, grade C or above
  • Two vocational A levels, grade C or above
  • Level three Foundation Diploma or National Diploma
  • Advanced Diploma, grade C or above
  • International Baccalaureate, 24 points or above

Selection criteria:

Students should ideally have a background in art, creative media or design. Applicants are expected to submit a portfolio of work which shows a range of their skills and demonstrates why they would be a good fit for the course.


Academic 5.5 overall and a minimum of 5.5 in each component: reading, writing, speaking, listening.

Career Prospects

You’ll graduate with a solid range of sought-after skills and a comprehensive portfolio ready for a career in any area of the gaming industry, including design, production, artwork, development, analysis and research.

You will graduate with strong concept skills and technical expertise. Graduates work in areas such as typography, editorial design, packaging, information design, wayfinding, exhibition design, UX/UI, art direction and design strategy.

Course Details

Year 1

Students are introduced to the fundamentals of games programming, architecture and the relevant media skills essential for games development. 

Throughout the year, students learn the practices and conventions of industry protocols alongside personal development attributes required for success while at university and in the world of work. 

Year 2

Progressing from the essential foundations of games development, the focus in Year 2 moves towards the specific technical skills necessary for game development across the range of creative possibilities.

Here, students will begin growing into their desired specialism – facilitated by a range of elective pathways that will see collaboration with students and professionals from related and other academic disciplines.

Year 3

Students in their final year are given the opportunity to undertake a significant and sustained individual development project.

This will pull together all the previous experience strands of their study, and provide the tailoring of a portfolio of work that will act as your professional calling card into the industry.

*The information’s are correct at the time of publishing, however it may change if university makes any changes after we have published the information. While we try our best to provide correct information, It is advisable to call us or visit university website for up to date information.

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