Northumbria University Newcastle - Games Computing BSc (Hons)

Northumbria University Newcastle

Games Computing BSc (Hons)


Get ready to build the next big thing in gaming with this BSc (Hons) in Games Computing. 

Whether you wish to study games development and programming, gaining the skills to develop and implement the software behind computer games, or maybe take your skills into industry, creating simulations or immersive experiences, our BSc (Hons) Games Computing course immerses you in an exciting, innovative environment where you will develop your theoretical and technical knowledge and skills which will be directly relatable to your future career.


Entry Requirements

Standard Entry

120 UCAS Tariff points

From a combination of acceptable Level 3 qualifications which may include: A-level, T Level, BTEC Diplomas/Extended Diplomas, Scottish and Irish Highers, Access to HE Diplomas, or the International Baccalaureate.

Subject Requirements:

There are no specific subject requirements for this course.

GCSE Requirements:

Applicants will need Maths and English Language at minimum grade 4/C, or an equivalent.

Additional Requirements:

There are no additional requirements for this course.

English Language Requirements:

International applicants should have a minimum overall IELTS (Academic) score of 6.0 with 5.5 in each component (or an approved equivalent*).

Career Prospects

This course covers a broad range of computing specialisms and will open the door to a vast range of careers within this industry. Our existing games graduates are employed in a wide range of games companies, varying from small start-ups to triple-A studios.

We place a real emphasis on developing the transferable skills that will pave the way towards your success. These include communication, analytical and problem-solving skills, technical skills, and the ability to work independently or as part of a team.

As a games computing graduate, you could enter a career in areas such as, games development, software engineering, systems analysis and design, computer networks, consultancy, database development and management, software testing, artificial intelligence embedded systems, IT management, and web development. Here at Northumbria, we know how valuable work experience can be in terms of giving you a head start in your career, so we enable you to gain real-world experience on a yearlong professional placement in your third year.

Course Details

In your first year you will study computer science essentials like computational thinking, programming and data, you will also get your first introduction to games development. Thanks to some shared modules, you will get to know other students on our computer science degrees and make connections between the different topics we teach. 

In second year, you become a specialist, focusing almost entirely on games computing. You will study games programming using OOP, C++ and Unreal, as well as games design. You will also get the chance to work on a consultancy project, delivering solutions to real-world contexts, gaining practical experience of the real-world application of games computing. 

Your final year makes you an expert, ready for the world of work. You study 3D graphics programming, advanced games programming and complete a group computing task with fellow students. You also complete your dissertation in your final year. This is your chance to impress employers by designing, building and evaluating your own gaming project.

Year One

Computational Thinking (Core,20 Credits)
Computers & Society (Core,20 Credits)
Computing Fundamentals (Core,20 Credits)
Data Fundamentals (Core,20 Credits)
Introduction to Games Development (Core,20 Credits)
Programming (Core,20 Credits)

Year Two

Software Architecture (Optional,20 Credits)
Computer Vision (Optional,20 Credits
Computing Consultancy Project (Optional,20 Credits)
Data Visualization (Optional,20 Credits)
Digital Forensics Incident Response (Optional,20 Credits)
Games design (Core,20 Credits)
Games Programming 1 (Core,20 Credits)
Games programming 2 (Optional,20 Credits)
Human-Computer Interaction (Core,20 Credits)
IT Service Management (Optional,20 Credits)
Mobile & Web App Development (Optional,20 Credits)
Virtual and Augmented Reality (Optional,20 Credits)
Contemporary Issues in Computing and Digital Technologies (Optional,20 Credits)
Developing Digital and Professional Competence (Optional,20 Credits)
London Campus UG Internship (Optional,20 Credits)
London Campus Undergraduate Professional Practice (Optional,20 Credits)
London Campus UG Group Consultancy Project (Optional,20

Year Three

Year in International Business (This is made up of modules studied in Newcastle (Semester 1) & Amsterdam (Semester 2) (Optional,120 Credits)
Year in International Multidisciplinary Innovation (4 modules studied in Amsterdam (Semester 1) & Newcastle (Semester 2) (Optional,120 Credits)
Work placement year (Optional,120 Credits)
Study abroad year (Optional,120 Credits)

Year Four

3D Graphics Programming (Core,20 Credits)
Computing Project (40 Credits)
Computing Group Project (Core,20 Credits)
Data Security and Governance (Core,20 Credits)
Games Programming 3 (Core,20 Credits)

*The information’s are correct at the time of publishing, however it may change if university makes any changes after we have published the information. While we try our best to provide correct information, It is advisable to call us or visit university website for up to date information.

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