The sound and music industry is transforming. Traditional careers are adapting to include creative industries that require skills in sound and music production. The broadcast, film, theatre, games and immersive experience industries are growing and thriving.
We see opportunities for multi-skilled, digitally fluent, dynamic and adaptable sound and music creators, who can initiate and present innovative ideas in modern and engaging ways.
The BA (Hons) Sound and Music for Games is part of a suite of programmes for applied practice in professional industry contexts. The key features of these programmes are: A focus on Ideas, Creative Enterprise and Collaboration, Portfolio of Transferable Skills, Professional Industry Projects
You will develop and apply a range of specialist technical and creative skills in sound and music production, working collaboratively within interdisciplinary projects modelled on professional practice in the games industry.
The principal focus of the Sound and Music for Games will be Sound Design, Music and Studio Recording and Production, interactive music and sound design and programming, with some elements shared with other programmes in the suite.
If you don't meet the entry requirements for a BA, you can study this course as an extended, four-year programme. You'll begin by taking a foundation year which prepares you for a successful transition to the BA degree. This means it will take you four years to complete the course full-time, and eight years to complete the course part-time.