Glyndwr University

BSc (Hons) Computer Game Development (with Industrial Placement)

Why choose this course?

This course is designed to develop strong technical game development and project management skills to enhance your employability.

The team work closely with organisations such as UK Games Fund, Games Wales and BAFTA Cymru to ensure that our students always have access to cutting-edge industry-related training and knowledge. The course is also fully accredited by BCS, the Chartered Institute for IT.

We are home to the innovative Games Talent Wales programme and a UK regional Tranzfuser hub that is sponsored and supported by the UK Games Fund and UK Games Talent. Our business incubation centre is home to several award-winning student-owned game studios.

With more than a decade of evolution behind it, students on this course will:

  • Develop the technical skills that underpin games design, programming and the technical game art pipeline.
  • Enjoy the benefits of close industry engagement with regular visits, notable guest speakers, presentations, discussion groups and social events.
  • Gain valuable experience and insight into the game development process and the management of an independent game studio.
  • Benefit from a personal mentor with games development experience to help develop your skills and knowledge.
  • Have access to our in-house business incubation centre and the latest tools and technology in a specialist game development studio.
  • Develop a professional game design portfolio and critical employability skills.
  • Have the option of an Industrial Placement Year.

Entry Requirements

The academic requirements for the course are 80-112 UCAS tariff points at GCE A-level or equivalent including a good pass in IT, Computing, Maths or Physics.

IELTS:

6.0 (with no individual skill score below 5.5)

Career Prospects

  • Students completing this course may forge successful careers as game programmers, games technical artists/animators, level designers/developers, producers or scrum masters, app designers/developers.
  • Our graduates are employed by some of the worlds most recognisable brands such as Ubisoft, Sony, Nintendo, Rockstar and Travellers Tales. We also work hard to support graduates who choose to set up their own games studios based within our innovative business incubation centre.
  • This course delivers practical skills in programming, 3D modelling, game design and project management which will qualify you to work in a variety of roles within the industry.

Course Details

YEAR 1 (LEVEL 4)

Level 4 introduces both theoretical and practical skills as you will work as part of a small game development team and learn the basics of production management along with building knowledge of 2D & 3D design and development. Maths and programming also play an important role along with an understanding of the hardware used for gaming and media.

You will also explore the broader context of game development and the critical issues facing the industry today.

MODULES

  • Game Design & Interaction
  • Game Technology
  • Game Asset Development
  • Game Environments & Narrative Design
  • Problem Solving with Programming
  • Game Industry & Agile Production Methodologies

YEAR 2 (LEVEL 5)

Level 5 builds on and expands your portfolio of skills and knowledge, adding to your digital sculpting and modelling skills along with audio design and production for games. You will also learn how to design and develop apps for Android and other mobile platforms.

Critically, during the second semester, you will further enhance your development and management skills by working on two substantial group game projects utilising industry-standard management methodologies and supporting tools.

MODULES

  • Serious Games Technology
  • 3D Modelling & Animation for Game Engines
  • Audio Technology for Games
  • Internet & Mobile App Development
  • Group Project
  • Indie Studio Management & Game Production

During this year, you will attend tutorial sessions about the placement year, including the process of finding a suitable placement, the expectations of your placement year and guidance on producing your proposal. In semester 2, you’ll work with a Placement Coordinator to submit your proposal, which will then be considered and reviewed. If you’re successful during this process, you’ll go on to do your Industrial Placement during your third year and them come back to us for Level 6 (year 4 in total).

YEAR 3 (INDUSTRIAL PLACEMENT)

YEAR 4 (LEVEL 6)

Level 6 further expands on the previous skills acquired, with a focus on professional quality and management alongside advanced practical skills.

The innovative final year group project is designed to deepen your understanding of your chosen role and responsibilities as a professional developer, further preparing you for the workplace. You will form a game development team and specialise in a technical role of your own choosing for a full academic year. You and your team will present the finished game at the annual game expo event attended by both members of the public and industry representatives.

MODULES

  • Project
  • Advanced Games Programming
  • Multiplayer Design & Optimisation
  • Advanced 3D Modelling & Animation for Game Engines
  • Future Technologies


*The information’s are correct at the time of publishing, however it may change if university makes any changes after we have published the information. While we try our best to provide correct information, It is advisable to call us or visit university website for up to date information.

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