Glyndwr University

BSc (Hons) Computer Game Development (with Foundation Year)

Why choose this course?

This course is designed to develop strong technical game development and project management skills to enhance your employability.

We are home to the innovative Games Talent Wales programme and a UK regional Tranzfuser hub that is sponsored and supported by the UK Games Fund and UK Games Talent. Our business incubation centre is home to several award-winning student owned game studios.

With more than a decade of evolution behind it, students on this course will:

  • Develop the technical skills that underpin games design, programming and the technical game art pipeline.
  • Enjoy the benefits of close industry engagement with regular visits, notable guest speakers, presentations, discussion groups and social events.
  • Gain valuable experience and insight into the game development process and the management of an independent game studio.
  • Benefit from a personal mentor with games development experience to help develop your skills and knowledge.
  • Have access to our in-house business incubation centre and the latest tools and technology in a specialist game development studio.
  • Develop a professional game design portfolio and critical employability skills.

Entry Requirements

Our general requirement for the foundation year is 48-72 UCAS tariff points but all applications are considered individually and we consider work experience, vocational training/qualifications, as well as motivation and potential to succeed.

IELTS:

6.0 (with no individual skill score below 5.5)

Career Prospects

  • Students completing this course may forge successful careers as game programmers, games technical artists/animators, level designers/developers, producers or scrum masters, app designers/developers.
  • Our graduates are employed by some of the world's most recognisable brands such as Ubisoft, Sony, Nintendo, Rockstar and Travellers Tales. We also work hard to support graduates who choose to set up their own games studios based within our innovative business incubation centre.
  • This course delivers practical skills in programming, 3D modelling, game design and project management which will qualify you to work in a variety of roles within the industry.

Course Details

YEAR 1 (FOUNDATION YEAR)

The foundation year provides students with the knowledge and confidence in the use of formula, data manipulation and representation. You will gain an understanding of the core hardware and software associated with the use of computer systems, as well as keeping up-to-date with current developments in technology. There will be numerous opportunities to work on practical activities such as robots, CAD design which will be further developed at degree level.

MODULES

  • Computing Mathematics
  • Computer Hardware and Software
  • Developments in Technology
  • Design and Technology
  • The Skills You Need
  • Contextual Studies

YEAR 2 (LEVEL 4)

Level 4 introduces both theoretical and practical skills as you will work as part of a small game development team and learn the basics of production management along with building knowledge of 2D & 3D design and development. Maths and programming also play an important role along with an understanding of the hardware used for gaming and media.

You will also explore the broader context of game development and the critical issues facing the industry today.

MODULES

  • Game Design & Interaction
  • Game Technology
  • Game Asset Development
  • Game Environments & Narrative Design
  • Problem Solving with Programming
  • Game Industry & Agile Production Methodologies

YEAR 3 (LEVEL 5)

Level 5 builds on and expands your portfolio of skills and knowledge, adding to your digital sculpting and modelling skills along with audio design and production for games. You will also learn how to design and develop apps for Android and other mobile platforms.

Critically, during the second semester, you will further enhance your development and management skills by working on two substantial group game projects utilising industry standard management methodologies and supporting tools.

MODULES

  • Serious Games Technology
  • 3D Modelling & Animation For Game Engines
  • Audio Technology for Games
  • Internet & Mobile App Development
  • Group Project
  • Indie Studio Management & Game Production

YEAR 4 (LEVEL 6)

Level 6 further expands on the previous skills acquired, with a focus on professional quality and management alongside advanced practical skills.

The innovative final year group project is designed to deepen your understanding of your chosen role and responsibilities as a professional developer, further preparing you for the workplace. You will form a game development team and specialise in a technical role of your own choosing for a full academic year. You and your team will present the finished game at the annual game expo event attended by both members of the public and industry representatives.

We have strong industry links and our final year modules are designed to focus on career development to prepare you for the transition from graduation to full-time work.

Students will have the opportunity to further enhance their career opportunities by engaging with the Games Talent Wales and Tranzfuser development programmes.

MODULES

  • Project
  • Advanced Games Programming
  • Multiplayer Design & Optimisation
  • Advanced 3D Modelling & Animation for Game Engines
  • Future Technologies
*The information’s are correct at the time of publishing, however it may change if university makes any changes after we have published the information. While we try our best to provide correct information, It is advisable to call us or visit university website for up to date information.

Are you ready to start building your future?

Contact our admission counseller and get a free consultation.